Last night I ran the first game of a new project of mine - a
series of RPG experiments where I take a new system, a new style, and run it in
a method I have never done before. This session began after mid-day, and went
until midnight, with teaching the rules, planning the game, character creation,
and finally play all occurring at once. This is Research & Dragons.
- System: Fate Accelerated.
- Style: Period Political Intrigue.
- Method: Zero Preparation; Player’s Create the Setting (at the table).
The System: Fate Accelerated
The Style: Period Political Intrigue
The Method: Zero-Prep, Player Setting
Fate Accelerated is an amazing game that can be taught in minutes, and can be extended out to infinite settings. It does seem, however, to be limited in the play styles it supports. If you’re looking for crunch or tactics, look somewhere else. You will not find that here. This is a system about flexibility without forsaking depth.