A week ago (the 13th) I had my last day at Qantm College Melbourne. This last day was after 3 weeks of 9AM - approx 7PM days, fully in engine, burning away trying to get The Snowman Cometh finished. Over those three weeks, I made up almost 150 hours of work, and I was just one in a team of 9. And we were just one team of many performing the glorious slog that is IEP. And that was just during one of the six trimesters that Qantm spans...
Two years of my life have now finished, and yet, this is merely the beginning. Everything that just was, was in preparation for what will be. Impossible Worlds starts in a month, and we're taking portfolios as I type this (email impossible.worlds.studios@gmail.com if you would like to know more/live in Melbourne and are looking for a place in an indie start up/etc).
Christmas is coming towards us faster and faster, and the stress of buying presents has just abated. I am finally in a position where I can play some games whilst getting ready for the big job-hunt... But something is missing.
I'm not sure if it is because I haven't played games like I used to for 2 years, or because I am still in my Post-WFRP Funk... But something is preventing me from doing all the things I've been wanting to do once Qantm was over. And you know what I am doing instead? You know the truly mad phenomenon which is grasping me at the moment?
I'm making games.
Isn't that just...Insane?! I've spent the last 2 years of my life making games, and now I can't stop?
I think there is only one thing left to say:
Qantm - thanks :) We've had some pretty shaky times. I considered quitting before, but thanks to a solid group of awesome colleagues, and some of the best teachers and people I've ever met (you guys know who you are), I managed to stick it through have come out the other side. Thank you Gorilla5, and thank you everyone who has slugged along side me this whole time.
We did it, you crazy bastards. Now the real battle begins, and I couldn't hope for a greater fusillade at my side!
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